Home > Undergraduate Programmes > B.SC. (Hons.) Animation and VFX
The B.Sc. in Animation, Visual Effects, and Game Design at RV University is designed to provide students with comprehensive knowledge and hands-on experience in the creative and technical aspects of animation, VFX, and game design aligning with over 72 job profiles that this industry offers. This program blends artistic skills with cutting-edge technology, preparing students to become industry-ready professionals in the ever-evolving fields of digital media and entertainment.
Some of the features of this flagship program are Industry-Relevant Curriculum, State-of-the-Art Facilities, Expert Faculty, Hands-On Learning, Industry Immersion, Specialized Pathways, Career Preparation.
Career Destinations | Descriptions | Potential Employers/Industries |
---|---|---|
3D Animator | Creating three-dimensional moving images for films, games, and advertisements. | Animation Studios, Film Production Companies |
2D Animator | Developing two-dimensional animated sequences for TV shows, commercials, and web content. | TV Channels, Ad Agencies, Online Media |
Character Designer | Designing and creating the look and feel of characters in animation and games. | Game Studios, Animation Companies |
Storyboard Artist | Visualizing and planning the sequences of animation or live-action films through storyboards. | Film Production Houses, Animation Studios |
Visual Effects (VFX) Artist | Creating realistic visual effects for films, TV shows, and video games. | VFX Studios, Film Production Companies |
Game Designer | Designing gameplay, rules, and structure for video games. | Game Development Studios, Tech Companies |
Game Developer | Writing code and developing software for games | Game Studios, Software Development firms |
Compositor | Combining different visual elements to create the final image in films and video games. | VFX Studios, Film Production Companies |
Motion Graphics Artist | Designing and animating graphics for multimedia projects. | Advertising Agencies, Media Companies |
Technical Director (TD) | Overseeing the technical aspects of animation and VFX production. | Animation Studios, VFX Companies |
Rigging Artist | Setting up the skeleton and controls for animated characters. | Animation Studios, Game Development Studios |
Lighting Artist | Creating lighting effects to enhance the mood and realism of animated scenes. | Animation Studios, Film Production Companies |
Sculptor (Digital Sculptor) | Creating detailed digital models for animation and games using sculpting software. | Game Studios, Animation Studios |
Sound Designer | Creating audio elements for animations and video games. | Film Production Houses, Game Development Studios |
Production Coordinator | Managing schedules, budgets, and communication in animation and game projects. | Animation Studios, Game Development Studios |
Concept Artist | Developing visual ideas and designs for characters, environments, and props. | Game Development Studios, Animation Studios |
UX/UI Designer for Games | Designing user interfaces and experiences for video games. | Game Development Studios, Tech Companies |
Film/TV Animator | Working on animated features and series for film and television. | Film Production Companies, TV Networks |
VR/AR Developer | Creating content for virtual and augmented reality experiences. | Tech Companies, Game Development Studios |
Freelancer/Independent Artist | Working independently on various animation, VFX, and game design projects. | Self-Employment, Online Platforms |
Semester 1 [24 Credit] |
1. Reading, Writing and Thinking/Storytelling 2. Classics of World Cinema 3. Photography and Filmmaking 4. Visual Communication and Aesthetics 5. Sculpture and Model Making 6. Indian Constitution and Citizenship 7. Digital Literacy |
Semester 2 [24 Credit] |
8. Introduction to Acting 9. Introduction to Film 10. Introduction to Media 11. Introduction to Animation 12. Indian Constitution and Citizenship 13. Self and Environmental Awareness |
Semester 3 | – Storyboarding and Animatics – Animation Design 1 – Character Animation 1 – Product Visualization 1 – Compositing 1 – Sound Design and Editing 1 |
Semester 4 | – Character Animation 2 – Motion Graphics – Dynamics and Simulations – Digital Sculpting – Advanced Compositing – Introduction to Game Design |
Semester 5 | – Industry Immersion (Workflow and Practices) – Studio-Based Project – Professional Networking – Portfolio Development |
Animation Pathway | Visual Effects Pathway | Game Design Pathway | |
---|---|---|---|
Semester 6 | – Character Rigging and Animation – Advanced Character Animation – Facial Animation and Lip Sync – Motion Capture – Capstone Project: Pre-Production |
– Advanced Compositing Techniquesn – Particle Effects and Dynamicsn – Matchmoving and Camera Trackingn – Matte Paintingn – Capstone Project: Pre-Production |
– Scripting for Games -Game Mechanics and Level Design – Character and Environment Art – VR and AR Development – Capstone Project: Pre-Production |
Semester 7 | – Advanced Rigging Techniques – Creature Animation – Environmental Animation – Capstone Project: Production |
– Advanced Particle Effects – Advanced Lighting and Rendering – 3D Tracking and Integration – Capstone Project: Production |
– Advanced Level Design – AI Programming for Games – Game Monetization Strategies – Capstone Project: Production |
Semester 8 | – Portfolio Development and Review – Animation Thesis and Exhibition – Capstone Project: Finalization |
– Portfolio Development and Review – VFX Thesis and Exhibition – Capstone Project: Finalization |
-Portfolio Development and Review – Game Design Thesis and Exhibition – Capstone Project: Finalization |
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